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THE FUTURE

Roadmap

What is live, what is next, and what is on the horizon.

This roadmap reflects current development priorities. Order and scope evolve with player feedback — the dev blog announces changes.

  • NOW — LIVE

    The living game

    Four modes (Campaign, Infinite, Boss Rush, Daily); the full tower roster with stars, branches, strains, mastery and Mulligan organisms; heroes with equipment, forks and expeditions; Mega Boss raids; Doctrines with mastery ranks; the Living Battlefield; story cutscenes; collections and prestige.

  • NOW — LIVE

    The weekly game

    Shipped and running on the weekly clock: Champion Contracts with Gilded marquees and Perfect Weeks, the rotating quest ring plus The Descent Below questline, Weekly Directives, a two-season Battle Pass, a LiveOps event calendar, and Account Level + Genome Rank with weekly and monthly leaderboards.

  • NEXT

    Deeper roster

    New tower strains and heroes toward the long-term targets (100 towers / 30 heroes), more authored bosses and Mega organisms, and new biome ecosystems with bespoke terrain flora.

  • SOON

    Community & competition

    Community spotlight features on this site, richer replay-theater sharing, and seasonal leaderboard ladders built on the replay-verified boards already live.

  • PLANNED

    Steam release

    A Steam edition with achievements and cloud saves. Wishlist link lands on the homepage the day the store page is live.

  • PLANNED

    Mobile

    iOS and Android builds — the game is already touch-first and portrait-native; the remaining work is store packaging and platform polish.

  • EXPLORING

    The far horizon

    Co-op raid experiments, user-authored daily modifiers, and localization beyond EN/ES/PT.