Roadmap
What is live, what is next, and what is on the horizon.
This roadmap reflects current development priorities. Order and scope evolve with player feedback — the dev blog announces changes.
- NOW — LIVE
The living game
Four modes (Campaign, Infinite, Boss Rush, Daily); the full tower roster with stars, branches, strains, mastery and Mulligan organisms; heroes with equipment, forks and expeditions; Mega Boss raids; Doctrines with mastery ranks; the Living Battlefield; story cutscenes; collections and prestige.
- NOW — LIVE
The weekly game
Shipped and running on the weekly clock: Champion Contracts with Gilded marquees and Perfect Weeks, the rotating quest ring plus The Descent Below questline, Weekly Directives, a two-season Battle Pass, a LiveOps event calendar, and Account Level + Genome Rank with weekly and monthly leaderboards.
- NEXT
Deeper roster
New tower strains and heroes toward the long-term targets (100 towers / 30 heroes), more authored bosses and Mega organisms, and new biome ecosystems with bespoke terrain flora.
- SOON
Community & competition
Community spotlight features on this site, richer replay-theater sharing, and seasonal leaderboard ladders built on the replay-verified boards already live.
- PLANNED
Steam release
A Steam edition with achievements and cloud saves. Wishlist link lands on the homepage the day the store page is live.
- PLANNED
Mobile
iOS and Android builds — the game is already touch-first and portrait-native; the remaining work is store packaging and platform polish.
- EXPLORING
The far horizon
Co-op raid experiments, user-authored daily modifiers, and localization beyond EN/ES/PT.